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About This Game

Defend a pirate fort by sinking enemy ships and intercepting cannonballs. Solo sessions last 2, 3 or 5 minutes across four sea chapters. Ships take one to five hits; missed cannonballs damage the fort and can end the defense early.

Our interactive games are designed to engage players while fostering learning and development in key areas.

Perfect for educational institutions, entertainment centers, and therapeutic environments.

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