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UTS FlexPlay — Modular Interactive Play System

One Space. Six Ways to Play.

Ball games, creative play, living drawings, laser shooting, trampoline games and interactive floor experiences — six attraction formats built on one modular technology platform.

6 attraction formats

Wall and floor

Start with one format

Expand later

Six Experiences. One FlexPlay System.

Choose the kind of experience your visitors need today — or combine several formats in one installation.

Ball vs. Wall

Players throw soft balls at projected targets in active, fast-paced group games.

Interaction

Ball throwing

Best for

Active group play

Children playing Ball vs. Wall on an interactive wall projection
Children coloring a projected wall scene with soft brushes in the Paints & Brushes format

Paints & Brushes

Children color projected scenes using soft physical brushes and watch the environment react.

Interaction

Creative brush play

Best for

Younger children

Living Drawings

Children color paper characters, scan them and see their own creations appear inside an animated world.

Interaction

Color, scan and animate

Best for

Families

Living Drawings format with scanned characters animated on the interactive wall
Players aiming laser blasters at targets in the Astro Blaster wall format

Astro Blaster

Players use laser blasters to hit projected targets in competitive and cooperative shooting games.

Interaction

Laser shooting

Best for

Teens and competitive groups

Jumper

Players control projected characters through jumps, squats and full-body movement.

Interaction

Trampoline and body movement

Best for

High-energy physical play

Child jumping on a trampoline in front of the Jumper wall projection
Children playing on the Floorium interactive floor projection

Floorium

The floor becomes a large interactive play surface that reacts to steps, movement and gestures.

Interaction

Floor movement and touch

Best for

Open group play and mixed audiences

These are six different ways to interact with the same space, not six versions of the same game.

One Attraction Shouldn't Define Your Space for Years

A traditional attraction is bought once and plays one way. FlexPlay keeps the projection, computing and tracking foundation in place and lets the experience on top of it change.

Traditional attractionUTS FlexPlay
One way to interactSix interaction formats
One audienceDifferent audiences in the same zone
Novelty fades over timeNew games and new formats keep it fresh
Replace the whole attractionUpgrade the installation you already own
The space serves one purposeThe space can change its role during the day

Change the experience — not the entire play zone.

How FlexPlay Works

You are not buying six independent attractions. Every format runs on the same technology foundation and adds only what it needs on top of it.

Shared foundation

FlexPlay Core

FlexPlay core equipment: projection system, computer, tracking and control interface

The base installation that runs the FlexPlay software environment and detects how players interact with the projection.

Projection system

Computer

Tracking sensors or cameras

Control interface

Mounting and calibration

FlexPlay software environment

Selected per format

Format Kit

Format accessories used to activate a FlexPlay attraction format

The accessories and software that activate one specific attraction format on top of the core.

Balls, brushes, scanner, blasters or a trampoline

Format-specific interaction configuration

Format software and game content

What visitors get

A Live Attraction

Players throwing balls at an interactive wall attraction running on FlexPlay

The same room becomes a different attraction depending on which format kit is active on the core.

Ball vs. Wall

Paints & Brushes

Living Drawings

Astro Blaster

Jumper

Floorium

The exact core equipment is selected according to the initial format, your room and the upgrades you plan later. Formats do not all use an identical sensor set or an identical installation.

Start With One Format. Expand When You Need More.

Formats are the experiences visitors play. Configurations are the combination of formats installed in your venue — and you do not have to buy all six at once.

Start with one format

Pick the experience that matches your current audience, room and budget. Any of the six formats can be your first FlexPlay installation.

Add the creative wall formats

Ball vs. Wall, Paints & Brushes and Living Drawings share one wall installation. Switching between them is an accessory and software change.

Add an active format

Astro Blaster and Jumper extend the same zone with competitive and high-energy play. Both may require an additional format kit and recalibration.

Add the floor

Floorium turns the floor into a second play surface. It needs its own projector position, tracking setup and calibration.

Ready-Made FlexPlay Configurations

Every configuration is a defined combination of formats with a known installation and upgrade path. Pick one to see what your visitors get — and what you can still add later.

Children coloring a projected wall scene with soft brushes in the Paints & Brushes formatPaints & Brushes

FlexPlay 2-in-1

Ball vs. Wall and Paints & Brushes on one wall. The simplest multi-format start — switching between the two is an accessory and software change.

Included in this configuration

Can be added later

Living DrawingsAstro BlasterJumperFloorium

Easy format switch

2-in-1 and 3-in-1 switch through accessories and software. Astro Blaster combines cleanly with the wall. Jumper needs trampoline space, so it is hard to run at the same time as other wall formats. Floorium needs a full projector rehang or a dedicated floor setup.

One Attraction. Built for Different Audiences.

FlexPlay adapts to who walks through the door. Change the format or game to turn the same play zone into a celebration, a group activity, a competition or an age-appropriate experience.

Birthdays & Events

Run a creative party, an active team challenge or a scored tournament without building a separate event zone.

Organized Groups

Welcome school visits, camps and group bookings with collaborative activities that are easy to understand and run.

Competitions

Switch to fast, scored games for team battles, leaderboards and repeat-play tournaments.

Younger Children

Choose simple, colorful creative play with intuitive interactions and a comfortable pace for younger visitors.

Teenagers

Offer energetic, skill-based challenges with clear goals, instant feedback and reasons to play again.

See FlexPlay in Real Venues

Installations, accessories and real gameplay across all six attraction formats.

UTS balls vs wall interactive experience
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UTS astro blaster gallery image
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UTS floorium gallery image
UTS balls vs wall interactive experience
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UTS astro blaster gallery image
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Every Format Comes With Its Own Content

Pick a format to see the games your visitors will actually play.

Ball vs. Wall
Paints & Brushes
Living Drawings
Astro Blaster
Jumper
Floorium

Game libraries grow over time, so the attraction can be refreshed without changing the format at all.

Two Ways to Keep the Zone Fresh

Refreshing a FlexPlay installation does not have to mean buying a new attraction.

New Games, Same Format

New content is released for every attraction format, so the same installation keeps giving visitors something they have not played yet.

New Format, Same Core

When new content is not enough, add or switch the format kit. The projection, computing and tracking foundation stays where it is.

New Audience, Same Space

Every format you add opens the zone to another age group and another kind of session without taking more floor area.

What Expansion Actually Requires

Not every upgrade is the same. Here is what actually changes when you move from one attraction format to another.

UpgradeWhat changes
Between Magic Wall formatsFormat accessories and software on the same wall installation
Add Astro BlasterFormat kit, blaster tracking and recalibration
Add JumperTrampoline platform, motion tracking and free floor area around it
Add FlooriumFloor-oriented projector position, tracking setup and floor calibration

Combinations that are not listed here have not been technically confirmed yet. Contact UTS and we will check what your specific installation supports.

Frequently Asked Questions

How UTS FlexPlay is configured, combined and upgraded

What is UTS FlexPlay?

Is FlexPlay one device or several products?

Can I start with only one attraction format?

Which formats can be combined in one installation?

Can I upgrade my FlexPlay system later?

Can an existing UTS interactive wall be upgraded?

Does switching formats require new equipment?

Can FlexPlay support both wall and floor projection?

How much space is required?

How long does installation and calibration take?

Can UTS recommend a configuration for my venue?

Are games and new content available separately?

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