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Discovery Stream

Open water gates, guide boats and deliver cargo through a woodland stream of cause-and-effect discoveries.

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À propos de ce jeu

Explore how a woodland stream works with Pip. Start the Mill asks children to change gates and observe where water goes. Boats and Cargo introduces a river journey with pictured loads and destinations. Chain of Discoveries connects tasks such as turning the wheel, holding water and making a delivery. Each task introduces its goal before play. Children can try a plan, observe the water and revise their choices. The game offers practice in cause and effect, observation and planning connected actions. Designed for ages 3–6 and 1–3 children exploring together on an interactive table.

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